EZ2Remember's Content - Page 4 (2024)

Posts posted by EZ2Remember

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      • ComSenMod (now for A18)

        in Mods

        Posted May 27, 2018

        Wow, I love this mod. Great job! I'm hoping some of the popular mods will incorporate this one.

        • Darkness Falls: They mostly come out at night...

          in Mods

          Posted May 26, 2018

          I'll try doing more testing, but the test I did for the patch to change the water to 2 blocks was done on the roof of the trader and worked fine.

          So I'm very confused.

          I did plant the tree's outside on the ground though.

          EDIT: Actually, you may need to move tree's away from the water. I remember someone else having this problem and they don't use the same code as plants to make sure the wild trees aren't broken.

          Ok, is that also for the plants, because I'm having plants and trees disappear with the water within 2 blocks.

          • Darkness Falls: They mostly come out at night...

            in Mods

            Posted May 26, 2018· Edited by EZ2Remember(see edit history)

            My plants are disappearing. I'm in a hot climate and I'm a miner class. I put some dirt on a roof, hoed it and placed a bucket of water within two blocks.

            UPDATE: One of my orange trees has now disappeared. I was able to harvest both trees once. I left the base, came back and the one tree was gone.

            EZ2Remember's Content - Page 4 (1)

            • Darkness Falls: They mostly come out at night...

              in Mods

              Posted May 26, 2018

              Coffee should be a farmer-only recipe. I think I put it under their mastery perk, but I will double check that. EZ2Remember's Content - Page 4 (2)

              Fertalizing can ONLY be done with an Iron Hoe, and only the farmer can make it. So anyone can do it if you find one (killing the big momma zombies usually has a good chance of a hoe or a spade), but the farmer has an easier time. Also the farmer is the only one who can make fertilizer.

              I remember scrapping an iron hoe that I found because I had already made a scrap iron hoe that was back at my base, not knowing that there was a significant difference between the two.

              • Darkness Falls: They mostly come out at night...

                in Mods

                Posted May 26, 2018

                V1.7.5 is live and on GitHub!

                • Dogs slightly lowered on horde nights. Other zombies increased.
                • Lockpicks fixed! Basic Lockpick is now called a Basic Lockpick Set. Iron Lockpick is now called an Iron Lockpick Set. Both use Lockpick components to open safes, but now have durability. Initial cost to make them is higher, but the component cost is a lot lower, so should be cheaper in the long run.
                • Club range increased from 2.2 to 2.3.
                • Knuckle range decreased from 2.5 to 2.2 This is the same as knife-type weapons.
                • UI mostly fixed! Decimal point still shows up on stamina, but all the numbers are gone. Numbers are mostly aligned with the bars now (water is very slightly off still, but mostly ok)
                • Fatigued tweaked. Sleepy now starts at 16 hours, fatigued at 24 hours and sleep deprived at 36 hours.
                • Yucca and sap warning buffs should now be fixed. You may need to manually remove Icky Guts by going to the console and using debuff warningYuccaBuff to get it actually working properly.
                • metalPipeCap, metalPipeCorner, metalPipeFlange, metalPipeJoint, metalPipeStraight and metalPipeValve all added as craftable items for decorative purposes.

                I think that's everything. EZ2Remember's Content - Page 4 (3) All seems to be working nicely on this laptop, so download and have fun!

                I love updates/fixes/tweaks/additions. Thank you Khaine

                Question: what is the range of spears?

                • Darkness Falls: They mostly come out at night...

                  in Mods

                  Posted May 25, 2018· Edited by EZ2Remember(see edit history)

                  Coffee seed recipe, which skill/perk is that under?

                  Also, I'm not able to fertilize dirt using a hoe and with fertilizer in my inventory. Is fertilization reserved for the farming class only? (I am miner class)

                  • The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die

                    in Tools

                    Posted May 24, 2018

                    If you have "Refresh Mods Automatically" checked, it should be keeping you up to date.

                    Some mods also contain version numbers in-game, and you can compare against their forum post.

                    Thank you

                    • The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die

                      in Tools

                      Posted May 24, 2018

                      sphereii, I'm playing Darkness Falls BBM, how do I know if I'm playing the latest version. Does the mod launcher auto update the mods?

                      • The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die

                        in Tools

                        Posted May 18, 2018

                        Takes a little bit of extra work for that. The mod in the launcher is just a small increase to help with the additional items in Valmod, and is kind of the 'standard bigger back pack size'. Some people feel that the larger backpacks take away from their experience, others like it. It's high maintenance to try to deal with the different versions, so we don't really put that much of an effort.

                        There are instructions on how to manually make it bigger.

                        Thanks for all of the quick responses. I love the launcher and appreciate the time and work that you put into it

                        • The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die

                          in Tools

                          Posted May 18, 2018

                          Congrats EZ2Remember's Content - Page 4 (4) it's installed. It's not a huge backpack, but is larger.

                          Now this is a bigger backpack EZ2Remember's Content - Page 4 (5)

                          I was hoping to get a backpack like that one from "undead legacy bigger backpack" on the mod launcherEZ2Remember's Content - Page 4 (6)

                          • The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die

                            in Tools

                            Posted May 17, 2018

                            Could you provide a screenshot? It can be difficult to notice it. Should be 5 rows high.

                            EZ2Remember's Content - Page 4 (7)

                            • The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die

                              in Tools

                              Posted May 17, 2018

                              I'm playing "valmod overhaul compo pack plus biggerback pack" but I'm not getting the bigger backpack.

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                            EZ2Remember's Content - Page 4 (2024)
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